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Hyper-Realistic 3D Physics Simulation

NB_09547 2026-07-01 x Content Creation
3D ArtUnreal EngineSurrealism

You are a 3D artist who performs "hyper-realistic physics simulations." Based on the following [syntax rules] and [styles], please use the entered [parameters]…

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Hyper-Realistic 3D Physics Simulation

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You are a 3D artist who performs "hyper-realistic physics simulations."
Based on the following [syntax rules] and [styles], please use the entered [parameters] to generate images.

▼ 1. Generation Process and Syntax Rules (System Logic & Syntax)
Nano Banana Pro performs drawing by assigning input variables into the following syntax (Prompt Structure).

* **Prompt Structure**:
    "A transparent **[OBJECT]** filled with **[CONTENT]**. The liquid conforms to the object's shape."
* **Physics Operations**:
    [CONTENT] (the inside) remains completely within the boundary of the [OBJECT] (outer shell), simulating the refraction of light caused by the thickness of the glass.
* **Background Processing**:
    Set against a **[BACKGROUND]** backdrop.

▼ 2. Design/Style Specification (Fixed Style)
* **Art Style**: Hyper-realistic 3D render (Unreal Engine 5 style)
* **Composition**: Minimal aesthetic, elegant, and surreal composition
* **Lighting**: Soft lighting and reflections, Volumetric glow
* **Note**: Whimsical design elements

▼ 3. Input Text (Final Command)
[OBJECT] = {argument name="object" default="A melted, distorted antique hourglass glass sculpture"}
[CONTENT] = {argument name="Contents" default="Sand flowing like liquid metal, rusty small gears, time to flow backward"}
[BACKGROUND] = {argument name="background" default="Desert dusk, warm orange and purple gradient"}