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汉堡慢动作爆炸广告
Python 导入physics_engine作为电影,来自studio_lighting RimLight, SpotLight 类 GourmetBurger: def __init__(self): self.state = “assembled” self.ingredients = [ “toasted_b…
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Curated Prompt Vault
Python 导入physics_engine作为电影,来自studio_lighting RimLight, SpotLight 类 GourmetBurger: def __init__(self): self.state = “assembled” self.ingredients = [ “toasted_b…
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Python 导入physics_engine作为电影,来自studio_lighting RimLight, SpotLight 类 GourmetBurger: def __init__(self): self.state = “assembled” self.ingredients = [ “toasted_brioche_bun”, “wagyu_patty”, “molten_cheddar”, “crispy_lettuce”, “heirloom_tomato”, “secret_sauce_droplets” ] def trigger_explosion(self): “”“ 执行慢动作解构效果。”“” self.state = “mid---air_burst” 用于 self.ingredients: # 为“飞行”效果物品应用物理。apply_force(方向=“向外”,速度=“slow_motion”)item.render_texture(质量=“hyper_detailed”)# 将液体粒子悬浮在三维空间中 cinematic.suspend_fluids(类型=“酱汁”,密度=“high_viscosity”)# 环境配置场景=电影感。Scene(background=“dark_studio_charcoal”)scene.add_lighting([ RimLight(intensity=0.8, color=“warm_gold”), SpotLight(target=“patty_texture”, focus =“ultra_sharp”) ]) # 执行渲染汉堡 = GourmetBurger() burger.trigger_explosion() render_output = scene.capture(style=“cinematic_advertising”, realistic=True)