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Q版矿工精灵图
{"type":"Q版矿工角色的2D游戏精灵图","style":"卡通像素艺术风格的数字插画,粗黑轮廓线,赛璐珞着色,紧凑比例,游戏就绪动画帧,透明深色工作区,亮绿色导出面板","character":"r…
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{"type":"Q版矿工角色的2D游戏精灵图","style":"卡通像素艺术风格的数字插画,粗黑轮廓线,赛璐珞着色,紧凑比例,游戏就绪动画帧,透明深色工作区,亮绿色导出面板","character":"r…
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{"type":"Q版矿工角色的2D游戏精灵图","style":"卡通像素艺术风格的数字插画,粗黑轮廓线,赛璐珞着色,紧凑比例,游戏就绪动画帧,透明深色工作区,亮绿色导出面板","character":"role":"{argument name=\"角色角色\" default=\"矮人矿工\"}","body":"矮壮Q版身材,大脑袋,四肢较短","face":"大鼻子,愤怒而坚定的眉毛,浓密的深棕色胡须","outfit":"带有黄色头灯的深色矿工头盔,棕色背包,金色扣环腰带,深色靴子,工作手套","tool":"{argument name=\"手持工具\" default=\"镐\"}","main colors":"{argument name=\"主调色板\" default=\"黑色头盔,棕色衣服,深棕色胡须、金灯和皮带扣\"}"},"画布"":{"宽高比"":"宽水平精灵图画布","背景"":"近乎黑色的编辑器式背景,带有细微的垂直分隔线","左侧区域"":"四个圆角矩形亮绿色色键面板垂直堆叠","右侧区域"":"开放的黑色工作区,顶部有五个较大的独立动画姿势"},"布局"":{"部分"":[{"标题"":"小型背对背行走循环条","位置"":"左上绿色面板","数量"":6","标签"":["帧 1 背对背行走","帧 2 背对背行走","帧 3 背对背行走","帧 4 背对背行走","帧 5 背对背行走","帧 6 背对背行走"],"描述"":"矿工行走的六个小型背视图帧,背包居中,头盔灯几乎看不见,镐和手臂略微移动"},{"标题"":"小型转身/从后到前的条","位置"":"左侧第二个绿色面板"面板","计数","标签"":["帧 1 后视图","帧 2 后视图","帧 3 后视图","帧 4 后视图","帧 5 后视图","帧 6 后视图","帧 7 后视图","帧 8 正面待机"],"描述"八个绿色小帧,大部分为后视图,最后一帧为正面矿工"},{"标题","小型混合方向条","位置"":"左侧第三个绿色面板","计数"":8,"标签"":["帧 1 正面左侧矿工","帧 2 后视图","帧 3 后视图","帧 4 正面视图","帧 5 后视图","帧 6 正面左侧蹲伏","帧 7 后视图","帧 8 后视图"],"描述"八个小帧,交替显示背面背包视图和正面/四分之三侧面矿工视图"},{"标题","小型动作条","位置"":"左下角绿色面板"面板","计数","标签"":["帧 1 蹲伏 左前","帧 2 后方 举起镐","帧 3 奔跑 后四分之三","帧 4 后方 奔跑","帧 5 蹲伏 侧方"],"描述""五个小型动作姿势,包括蹲伏和奔跑,镐举起或拖在身后"},{"标题"":"大型奔跑姿势","位置"":"黑色背景的右上角","计数"":5,"标签"":["大型帧 1 侧跑 镐在后","大型帧 2 侧跑 镐竖起","大型帧 3 侧跑 镐竖起","大型帧 4 侧跑 镐竖起","大型帧 5 侧跑 背包和镐在后"],"描述"":"五个较大的清晰角色精灵水平排列,全部面向右侧,展示了一个奔跑循环,包括挥舞手臂、跺脚、背包弹跳和镐的移动" “运动”}]“构图”:“在右上角的大精灵下方留出大片黑色空白区域,保持精灵帧间距均匀,在每个条带内保持一致的比例,使用清晰的轮廓和可读的剪影以便提取游戏动画”}“渲染”:“高对比度,图像中不显示文本标签,没有用户界面按钮,没有水印,干净的精灵图呈现,亮绿色面板适合色度键控”}