Curated Prompt Vault
Viral Cute Anime Dance Video
The character shown in the reference image is used as the protagonist. 15 seconds, 24fps. A full-color Japanese anime. High-quality animation like a theatrical…
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Curated Prompt Vault
The character shown in the reference image is used as the protagonist. 15 seconds, 24fps. A full-color Japanese anime. High-quality animation like a theatrical…
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The character shown in the reference image is used as the protagonist. 15 seconds, 24fps. A full-color Japanese anime. High-quality animation like a theatrical anime. There are many drawings. A short, cute dance video that's sure to go viral. The protagonist is the character from the reference image. Maintain the hairstyle, hair color, eyes, facial features, physique, age, impression of the costume, accessories, and overall vibe shown in the reference images. The background is bright and cute, with an organized classroom-style or studio-like space. The background is simple to make the character appear to be the main character, but it creates a pop and fresh atmosphere. Song: Japanese vocals. However, actual music must not be used Video Concept: The protagonist performs a cute dance. Cuteness comes first. A bit sly, approachable, and strongly evoking the feeling of dancing in front of the camera. A 2D flat animation reminiscent of AE appears in sync with the dance movements. The effects are cute hand-drawn illustrations that look like they were drawn with crayons or oil pastels. Circles, stars, hearts, flowers, musical notes, arrows, ribbons, crowns, sparkles, wavy lines, swirling lines, wind encirclement, check patterns, diagonal lines, half-tone dots, and more. All are flat 2D animations. The color scheme centers on pink, light blue, yellow, white, lavender, and mint green, creating cute colors that harmonize with the characters in the reference images. Camera setup: Setup as if shooting with five cameras. The camera is not fixed; it switches every two seconds. The cameras used include front, above, left, right, and rear. Even when the camera switches, the protagonist is always conscious of the lens and maintains eye contact. Even with cameras other than the front, I always look at the lens through the direction of my face, the twist of my neck, and the way my gaze shifts. When there is a rear camera, I turn my head over my shoulder and look directly at the camera. The camera is designed with buzz in mind, varying angles, good pacing, and a camera work that never gets boring to watch. Each camera is not completely stationary; it gently shakes in time with the beat. Insert cute camera shakes with sound inserts, such as small vertical bounces, short punch-ins, and slight side to side movements. Not the rough shaking of handheld ones, but intentional and easy-to-see shaking. Dance content: Cute and easy-to-imitate dances. Step lightly left and right, hold hearts with both hands and one hand in front of your chest, make a cheek peace gesture, gently open both hands beside your cheeks, point, give a small shoulder hop, gently swing your hips left and right, extend one leg and return, make a small turn, and finally wink. The choreography features more highlights, and the short length leaves a lasting impression. During the dance, she always looks directly at the camera, strongly conveying the feeling of dancing to the audience. 15-second timeline: 0.0 to 2.0 seconds: Front camera. The protagonist stands in the center, keeping rhythm, making hearts with both hands in front of their chest, and steps slightly to the left and right. The camera lightly bounces up and down. Around my hands and face, crayon hearts, stars, circles, and short sparkling lines pop up one after another. Always looking straight at the camera. 2.0–4.0 seconds: Camera from above. A cute angle with a slightly bird's-eye view. While the protagonist looks up at the camera, they perform a cheek-to-side peace pose, a one-handed heart, and pointing at a fast pace. Around the face, a ring of crowns, flowers, hearts, and blowing winds appears. She looks up with a cute expression. 4.0–6.0 seconds: Camera from the left. The protagonist turns slightly to the left, but keeps his face and gaze fixed on the lens. Gently swing your hips from side to side, place one hand on your cheek, and wave slightly with the other. Along the hand tracks, ribbon-like crayon lines, musical notes, wavy lines, and stars appear. The camera sways slightly in sync with the beat. 6.0 to 8.0 seconds: Camera from the right. The protagonist turns to the other side while maintaining eye contact with the camera. Rhythmically bounce your shoulders, raise and lower both hands, and lightly extend one leg to bring it back. At the feet and around the shoulders, you can pop flowers, circles, check patterns, half-tone dots, and sparkle. She delivers a cute punch-in with a cute sound. 8.0 to 10.0 seconds: camera from behind. It starts from the protagonist's back, but when you turn around over your shoulder, you look straight at the camera. While making small turns, she points at the back, shows a heart gesture, and a light toss-kiss gesture. In sync with the hair and costume movements seen from the rear camera, swirling lines, stars, ribbons, and hearts softly appear. 10.0–12.0 seconds: Return to the front camera. This place has a chorus-like atmosphere. She spreads her arms wide, returns them to her chest, and bounces slightly left and right. Large hearts, stars, flowers, crowns, sparkles, and diagonal lines are added to the left and right sides of the screen and behind the screen, maximizing cuteness. A short camera shake at every decision. 12.0–14.0 seconds: Switch back to the camera from above. The protagonist looks up, gently spreads both hands in front of his face, makes a heart with one hand, and rests the other hand beside his cheek. Crayon encirclement, hearts, flowers, check patterns, and rough circular lines spread across the background. Here too, I'm always looking at the camera. 14.0–15.0 seconds: Finally, a hero shot closer to the front. The protagonist appears to have a slightly raised bust and appears to step forward slightly. She smiles brightly, then winks at the end. At the moment of winking, the crayon quadrugram, heart, radiation, and ribbon-like lines burst cutely from around the eyes. The camera briefly punches in and stops, ending with a viral finishing cut. AE-style 2D animation: All effects are 2D flat animations created with After Effects. However, the texture is a rough and cute hand-painted look, like something drawn with crayons or oil pastels. Movements include appearing, bouncing, enlarging, shrinking, rotating, time lag, and fading away. Effects appear synchronously with the dance's hands, face, feet, and body movements. It is used as an aid to enhance cuteness and tempo, without overly hiding the person's face or body. Restrictions: Do not include anyone other than the protagonist. Maintain the character's atmosphere, facial features, hairstyle, hair color, eyes, physique, and age from the reference image. Does not transform into a different character. Do not change your costume without permission. Clearly define the configuration of five cameras and switch cameras every two seconds. Always use cameras in front, above, left, right, and behind. No matter which camera you take, the protagonist always maintains eye contact. Even with the rear camera, I look back over my shoulder and look at the lens. The effects give a cute 2D hand-drawn feel, as if drawn with crayons. No live-action explosions, flames, smoke, or excessive glitches are used. Don't hide the protagonist's face too much with effects. No text, subtitles, logos, or watermarks are displayed.