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Luminous Trio: Pre-Order Teaser

SD2_07687 2026-07-10 x Commercial
game teaserlight effectselegant PV

Reference @image1 Completed ad visual image Refer to the completed ad visual images to create a 10-second fictional game ad teaser video. From the very first f…

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Reference @image1 Completed ad visual image

Refer to the completed ad visual images to create a 10-second fictional game ad teaser video.

From the very first frame, display the entire completed ad poster. You start with three characters, symbolic items, game titles, and pre-order start information all visible on the screen. Try to preserve as much as possible the people, faces, hairstyles, costumes, poses, placements, symbolic items, backgrounds, game titles, pre-order information, and overall composition depicted in the reference images. No new characters, new items, new background elements, or new characters will be added.

The entire video features a finished advertising poster quietly activated, creating a high-end teaser PV that exudes elegance and visual brilliance. Instead of making the characters perform in large numbers, abstract lighting effects that match the atmosphere and color scheme of the images are used throughout the film, creating highlights that can be enjoyed as visuals even on fixed posters.

Game titles and pre-order information remain visible at the bottom of the screen from the beginning to the end of the video. It does not delete titles or reservation start information midway, reappear later, or regenerate text. Even while moving the camera, the game title and reservation start information are not displayed outside the screen.

Throughout the entire video, from the outside of the screen and deep behind the background, thin threads of light, thin ribbon-like glowing, soft streams of light, tiny light particles, and very thin light hazes dance continuously and subtly. Effect colors are naturally chosen from blue, purple, gold, red, silver, and pale light tones to match the main colors of the reference image. The effects do not hide the faces or title letters, but flow along the character's outline, costume decorations, the surroundings of symbolic items, and the background space.

From the start, subtle glows, fine particles, and faint light sparkles are always included around the game title and pre-order information. The title is always visible, but the beginning is kept calm and elegant. It does not move, distort, or rewrite the text itself.

In the middle section, threads of light and ribbon-like glows gently circle around the three characters, adding depth to both the background and foreground. Fine particles drift throughout the entire painting, making it shine with a magical glow. Hair, fabric, accessories, and clothing decorations should be kept slightly swaying. Symbolic items should not be forcibly deformed, but should only glow modestly in the surrounding light.

Towards the end, the threads of light, ribbon-like glowing, soft streams of light, and particles of light that had flowed throughout the game intensify slightly around the game title and pre-order information at the bottom of the screen, then quietly converge. Characters themselves do not deform, change, collapse, or regenerate. The glow behind and around the existing title text is slightly stronger, and a thin line of light runs elegantly once below and around the title. Around the pre-order information section, particles and soft glows gather, and finally, the title and pre-order information are the most readable and beautifully highlighted to the end.

The camera is almost fixed. In the early stages, don't focus only on the characters. Do not focus only on the person's face or upper body. Minimize zooming, pulling, horizontal movement, and circling. Avoid intense zooming, spinning, large maneuvers, and rapid acceleration cameras.

Don't let the character walk. Don't let them fight. It doesn't make you look big. She doesn't drastically change her face, body shape, costume, pose, or position. Do not change, add, or corrupt the characters. The effects should not be too flashy, but kept within a range that highlights both the character and the title. The aspect ratio should match the original image.