Curated Prompt Vault
Tokyo Tower Bold Street Fashion Grid
At the location of Tokyo Tower, images are created based on the current local time atmosphere and real-time weather. Please let the designated character tour t…
Goku Prompt Hub
Curated Prompt Vault
At the location of Tokyo Tower, images are created based on the current local time atmosphere and real-time weather. Please let the designated character tour t…
Cover Preview
Cover Preview
At the location of Tokyo Tower, images are created based on the current local time atmosphere and real-time weather. Please let the designated character tour the location to blend into the scene. Generation screen: Generates a single image with a vertical 3:4 ratio, with a fixed nine-grid layout in three rows and three columns, each frame serving as an independent shot. Camera and Viewpoint: – Use ultra-wide or fisheye lenses (approximately equivalent to full-frame 12–18mm viewing experience) – The camera angle must differ significantly from the original image. Exaggerated angles that can be used include: • A top-down view from directly below • Top-down view from directly above • Ultra-low aircraft positions close to the ground • High camera position from top to bottom • Tilted "Dutch angle" composition – Always create a strong perspective shortening effect: the body closest to the lens appears large, while the rest of the body extends farther in perspective – The final result must look like a bold fashion or street style photo, completely realistic, not in an illustration or anime-style style Body parts close to the lens (1–2, sometimes 3): – In each edited image, select one or two main body parts that are extremely close to the camera (in more complex poses, sometimes three) – Vary these parts between different images; don't always stay close to the same spot near the lens – Body parts that can be approached by the camera include: • One or both hands/fingers extended toward the camera • One or both feet / shoes / boots close to the camera • Knees or thighs • The face is very close to the camera • Close to the camera shoulder or chest in a forward-leaning posture – The selected body parts should be extremely close to the camera, almost touching it, allowing clear view of skin textures, fabric textures, and genuine wide-angle distortions Posture and overall body (complex and varied): – Create intense, cool, and dynamic poses that match the extreme perspective – Randomly use different types of postures, including: • In a standing position, extend one leg or one hand toward the camera • Squat down or half-squat on the ground • Sitting on the ground or on an object • Lie flat on the floor with legs or feet facing the camera • The body leans forward significantly toward the camera • Twist your torso, cross your legs, or arch your back to create a more dynamic body line – Allows for the use of complex postures, such as: • Both hands close to the camera and making gestures (bier, triangle, framing with fingers, pointing at the viewer, etc.) • Both feet point toward the camera • One hand and one foot simultaneously serve as large elements in the foreground • The face is close to the camera, and hands or feet also appear in perspective – Even under extreme shortening of perspective, maintain a reasonable and trustworthy human anatomy Camera Position and Attitude (Randomization): – Randomly changes camera angle and orientation (upward, downward, sideways, tilted composition) while maintaining visual balance and impact – Keep your temperament cool, composed, confident, leaning towards fashion shoots or street style, specifically following your original outfit style – Facial expressions can vary (serious, playful, confident, mysterious, etc.), but they must always look the same person Lighting and Image Rendering: – Maintain real shadows and contact with the floor/floor – High resolution and clear details, allowing you to see skin textures, fabric textures, and material highlights Variation and randomness: – Each small image should be clearly distinguished from others, maintaining diversity in the following aspects: • Camera angle • Types of postures • Which body parts are closest to the camera • Composition direction (forward, tilted, top-down, upward, etc.) – Avoid repeatedly using the exact same "one-foot close-up" composition; instead, present a rich variety of dynamic poses and camera position changes Strict rules: – Don't swap out the characters for someone else – Do not change the type of clothing; You can only change your expression through posture, perspective, and the natural movement of your clothes – Do not move the scene to locations outside the specified latitude and longitude; Always maintain a reasonable extension range within the specified latitude and longitude location – Do not add text, logos, watermarks, or graphic design elements – Do not change to oil painting, illustration, or anime style; Photo-level realism must be maintained