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Cold Stone Well Siege

NB_02922 2026-07-01 x Entertainment
WuxiaMovie PosterClaustrophobic

Style 32: Ancient-style martial arts brick, stone, well, and wall upward view Complete creative guide [Style Overview] Style Name: Ancient-style martial arts b…

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Cold Stone Well Siege

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Style 32: Ancient-style martial arts brick, stone, well, and wall upward view
Complete creative guide
[Style Overview]
Style Name: Ancient-style martial arts brick, stone, well, and wall upward view
Style number: 32
Style type: Ancient-style martial arts movie poster
Core aesthetics: Brick and stone well walls, inner courtyard upward view, circular enclosure structure, multiple people surrounded, blood-red calligraphy, cool gray-blue tones, claustrophobic and oppressive
[Core Features]
Key Elements:
✅ Extremely low-angle downward view (looking up from the floor of the brick well wall inner courtyard)
✅ Background of the circular brick and stone well wall structure (not a tulou, not a stone well, not a dungeon, perfectly matching the reference drawing)
✅ The central protagonist (see Figure 1) is in the lower middle part of the image
✅ Four enemies surround you (upper left, upper right, lower left, lower right)
✅ Lower left character uses the reference image 2 appearance
✅ Faded blue-gray ancient-style Hanfu
✅ White halo at the top + blood-red calligraphy title
✅ Rough masonry and wooden beam texture (perfectly matching reference images)
✅ Cool gray-blue main tone (desaturated, not pure blue)
✅ The atmosphere was damp and rainy
Ambiance Positioning:
Core emotions: tension, claustrophobia, sense of fate, confrontation, imprisonment, betrayal
Visual tone: oppressive, cold, and martial arts epic
Cultural context: ancient-style martial arts, power struggles, and desperate situations
Color scheme (strictly refer to Figure 3, desaturated neutral cool gray-blue):
Main color: Desaturated cool gray-blue (#2A3038, #445058, #7A8890, #B0BEC5)
Accent color: Blood red (#9D1A1A) - used only for titles
Contrast: 60-70% (medium-high contrast)
Saturation: 20-35% (low saturation, similar to reference image decoloration, not pure blue)
Color temperature: 3800-4200K (slightly cool, with gray-brown background)
[Core Command]
As a world-class ancient-style martial arts film poster photographer, I created a brick-and-stone well-walled courtyard poster for **[{argument name="Main Character" default="Reference Image 1 Character"}] (central protagonist) and [{argument name="Enemy Character" default="Reference Figure 2 Character"}] (bottom left enemy).
Five Core Requirements:
100% strictly reproduces the character in reference Figure 1 as the central protagonist
100% strictly recreates the character in reference image 2 as the lower left enemy
The aura transforms into an ancient-style martial arts showdown
Fully absorbing the visual DNA of reference images (bottom view of the brick and stone wellwall courtyard, circular enclosure, multiple people surrounding, cold gray-blue, blood-red title)
Allows for creative fine-tuning
[1. Character Appearance Reproduction]
A. The central protagonist (see Figure 1) – the absolute core
Appearance restoration:
✅ 100% faithful to reference Figure 1
Her face shape, facial features, age, and body shape are exactly the same
Hairstyle: Exactly as shown in Reference Figure 1
No preset conditions

Expression:
✅ Firm, sharp, and unyielding
His gaze looked downward
Direct Viewing Lens (Low-angle View)
Jaw tightness
Conveying "Determination in Desperate Situations"
Posture:
✅ Stand and lean forward
Facing the camera
His right hand naturally hangs at his side
Visible on the left hand
Lean your body slightly forward, conveying a sense of resistance
B. Lower left enemy (see Figure 2)
Appearance restoration:
✅ 100% faithful to reference Figure 2
Her face shape, facial features, and age are exactly the same
Hairstyle: Exactly as shown in reference Figure 2
No preset conditions
Apparel:
✅ Gray-blue armor
✅ Dark helmet
✅ Bracers and leather bands
Posture:
✅ Crouch, holding weapons
Located in the lower left corner of the screen
Overlooking the central protagonist
Aggressive posture
Expression:
✅ Highly aggressive and full of confrontation
C. The other three enemies (not reference images)
Top left enemy:
Attire: gray-blue armor, dark helmet
Posture: Leaning over the beam of the brick and stone well wall, gazing downward
Expression: fierce, with a sense of predatoriness
Top right enemy:
Attire: gray-blue armor, dark helmet
Posture: Leaning over the beam of the brick and stone well wall, gazing downward
Expression: fierce, with a sense of predatoriness
Bottom right enemy:
Attire: Green armor, dark helmet
Posture: Standing, holding a sword or blade
Expression: Contempt, disdain
[2. Costume Design - Ancient-style Hanfu + Armor]
Main character's costume (see reference image 1):
Ancient Style Hanfu (Core):
✅ Single-layer robe
Type: Ancient-style Hanfu long robe
Color: Faded blue-gray (#4A6B73 - #8B9A9F)
Fabric: rough linen texture
Wide-sleeved, floor-length robes
✅ Dark brown belt
Leather or cloth
and bound it at the waist
✅ Black leather wrist braces
Both wrists
Leather texture
✅ A sword is attached at his waist
The sword scabbard is visible
Ancient-style long sword
Overall style:
"Rough, simple, and battle-damaged"
"Fading, Weathering"
"Ancient-style Martial Arts Hero"
Enemy Costume:
Gray-blue armor (top left, top right, bottom left):
✅ Metal or leather plates
✅ Dark helmet
✅ Leather bands and bracers
✅ Weapons: Hammer, sword
Green Armor (bottom right):
✅ Green metal plates
✅ Dark helmet
✅ Holding a sword
[3. Core Composition - Low-angle Brick and Stone Well Wall Courtyard View]
Shooting Perspective (Absolute Core):
Extremely low-angle downward shot. Refer to Figure 3 (the most critical angle):
✅ Lens type:
Standard wide-angle lens, equivalent to 16-24mm
Not fish-eyed, no barrel-shaped distortion
The vertical lines of the building naturally converge toward the circular skylight at the top
✅ Camera Position:
Located on the ground floor of the inner courtyard of the brick and stone well
Extremely low position
Upward downward shot (-60 degrees to -80 degrees)
✅ Viewing Angle:
The central protagonist looks tall from below
The surrounding brick and stone well walls naturally converge toward the circular skylight at the top
The circular atrium opens at the top, letting in white diffuse daylight
Passing on "Struggle of the Cornered Beast" / "Desperate Counterattack"
Character Placement Layout:
The central protagonist (see Figure 1):
✅ Location: Lower middle part of the screen
✅ Percentage Ratio: 30-40% of the screen
✅ Line of sight: Look down, directly at the camera
Surrounded by four enemies:
✅ Top left: Leaning over the upper beam of the brick and stone well wall, gazing downward
✅ Top right: Leaning over the upper beam of the brick and stone well wall, gazing downward
✅ Bottom left (see Figure 2): crouching on the ground inside the courtyard, holding a weapon
✅ Bottom right: Standing on the ground inside the courtyard, holding a sword
Visual Surrounding:
✅ Four enemies formed a "cage" style encirclement
✅ Asymmetrical layout
✅ Increase the sense of pressure
[4. Background Design - Circular Brick and Stone Well Wall Courtyard]
Core Background (Absolute Core):
Circular brick and stone well wall inner courtyard (fully conformant to reference map, not a tulou, no stone well, not a dungeon):
✅ Structure:
A circular brick and stone well wall inside the courtyard
Surrounded by circular manhole walls built of rough brick and stone and multi-layered wooden beams
The well wall narrows layer by layer upward, converging at the circular atrium opening at the top
Diameter is about 15-20 meters, with a strong sense of depth
✅ Material:
The rough brick and stone walls have a deep gray-brown color and a rough texture
The wooden beams and structure are old and weathered
The building materials are exactly the same as those in the reference drawings
✅ Texture details:
The layered textures of brick and stone are clear, and the joints are clear
The wood is old and weathered
Water-stained traces, moss
Cracks and mottled spots
✅ Top opening:
Circular atrium opening
Radiating the cloudy, rainy sky spreading white light
Creates a soft halo effect
Ambient Effects:
✅ Confinement, repression
✅ Rainy and damp
✅ Conveying "Cage" / "Desperate Situation"
[5. Lighting Design - Top Light + Cool Tones]
Main Light - Top Aperture Light (Core):
Light Source Settings:
✅ Natural light on top
From the circular opening of the courtyard
Illuminating from top to bottom
On rainy days, it diffuses white light, soft and not harsh on the eyes
Creates a halo effect
Lighting effects:
Main Characters:
✅ Top lighting illuminates the head and shoulders
✅ The face is exposed to light
✅ The lower part of the body is slightly dark
Enemies:
✅ Backlight or side light
✅ The contour light is distinct
Brick and stone well walls and beams:
✅ Circular light and shadow
✅ The brick and wood textures are clearly defined
✅ Cool gray-blue tones
Overall atmosphere:
✅ Cold and gloomy
✅ Feeling the rainy and overcast weather
✅ Moisten the bricks and wood surfaces
[6. Color Scheme - Cool Gray-Blue + Blood Red]
Main color tone (strictly refer to reference images, desaturated neutral cool tones):
Cool gray-blue tones (not pure blue, with gray-brown background):
✅ Dark Gray-Blue (#2A3038) - Shadow, armor
✅ Gray-blue (#445058) - Brick, stone, wood
✅ Medium gray-blue (#7A8890) – a midtone
✅ Light gray-blue (#B0BEC5) - highlights, daylight
Key Colors:
✅ Blood red (#9D1A1A)
Used only for title text
High saturation (80-90%)
The only warm color in the painting
Overall Treatment:
Contrast: 60-70% (medium-high contrast)
Saturation: 20-35% (low saturation, similar to reference image decoloration)
Color temperature: 3800-4200K (slightly cool, with gray-brown background, not pure cool blue)
Color grading: Cool gray-blue + blood red accent
[7. Texture and Post-Processing - Moist Weathering]
Skin texture:
✅ No skin smoothing at all
✅ Authentic texture
✅ Slightly damp (rainwater).