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Split-Screen Mountain Pass Drift

GI2_00340 2026-07-02 x Entertainment
racing gamesplit-screenanime character

Fully preserve the character from the reference image. Maintain the character's face, hairstyle, hair color, eyes, ears, physique, bone structure, shoulder wid…

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Split-Screen Mountain Pass Drift

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Fully preserve the character from the reference image. Maintain the character's face, hairstyle, hair color, eyes, ears, physique, bone structure, shoulder width, neck thickness, arm silhouette, sense of age, gender expression, and atmosphere. The screen is split into left and right sections. Both sides are filmed at the same moment with different cameras. The left and right sides are the same train, the same corner, and the same timeline. [Vehicles] All vehicles appearing on the left and right screens are the same vehicle. Car model: {argument name="Car type" default="Sports car or tuning car"}. The left and right screens show the same train from different perspectives. [Left screen] Driver camera. A diagonal, low-angle, waist-high shot from inside the car. The character drives a vehicle. Grip the steering wheel with both hands. Cornering. His gaze was directed in the direction he was traveling. A serious expression. Focused. His body is covered with a horizontal G-cup. Her hair and costume were slightly swaying. Costume: {argument name="Costume" default="Motorsports Fashion"}. The character's face and expression appear larger. The roll cage, bucket seat, and meter inside the car look natural. [Right Screen] Third-person tracking camera. A perspective that chases the same vehicle from slightly above from behind. Japan's mountain passes. A winding road surrounded by forest. ガードレール。 Road surface signage. ヘアピンカーブ。 It feels as real as a mountain pass. Cornering. Posture changes that make you feel the load on the vehicle. High-speed driving. A sense of vitality. The grip of the tires. A sense of unity with the road surface. [Screen Effects] Looks like a screenshot from a racing game. HUD is minimal. またはHUDなし。 It feels as realistic as sports broadcast footage. The left and right screens are not separate scenes. The left and right screens capture the same moment with different cameras. The character's steering and vehicle behavior are perfectly synchronized. It clearly conveys that two cameras are capturing the same moment. High-quality anime characters. High-quality background. A sense of vitality. Sense of speed. A scene from a video work.